Question 135069
{{{F(x) = (4x^2-1)/(x^2 -16)}}}


x-intercepts are where F(x)=0.  Since we know that {{{a/b=0}}} if and only if {{{a=0}}} AND {{{b<>0}}}, all we need to to is set the numerator equal to zero, solve, and exclude any root that would make the denominator go to zero as well.  The exclusion bit won't be a problem here, but you always need to consider the situation.


{{{4x^2-1=0}}}
{{{x^2=1/4}}}
{{{x=1/2}}} or {{{x=-1/2}}}.  No exclusions required, so the intercepts are ({{{1/2}}},{{{0}}}) and ({{{-1/2}}},{{{0}}}).



The y-intercept is at F(0), so evaluate {{{F(0)=(4(0)^2-1)/(0^2-16)=(-1)/(-16)=1/16}}}.  Hence the y-intercept is ({{{0}}},{{{1/16}}})


You have the right numbers for the asymptotes, but you are instructed to express them as equations, so you want {{{x=4}}}, {{{x=-4}}} for the verticals, and {{{y =4}}} for the horiziontal.


When {{{x>4}}} (or {{{x<-4}}} for that matter), F will always be a little more than 4.  {{{4x^2>1}}} when {{{x>4}}}, so the numerator is positive, and {{{x^2>16}}} when {{{x>4}}}, so the denominator is also positive.  F(5) = 11 > 4 (you can calculate this out if you like) meaning that F > 4 when {{{x>4}}} near {{{x=4}}} and the constant terms will have less and less impact on the value of F as x gets larger.  Further, x would have to be infinite in order for F to equal 4 if {{{x>4}}} or {{{x<-4}}}.  That pretty much answers parts e and g.


{{{drawing(600,600,-10,10,-10,10,
grid(1),
graph(600,600,-10,10,-10,10,(4x^2-1)/(x^2 -16))
)}}}


Ignore the vertical (sort of) lines that intersect the x-axis at about -4 and 4.  These are extraneous -- a shortcoming of the graph rendering system on this site.


Notice that the function has a local maximum on the interval (-4,4).  Fortunately it happens to coincide with the y-intercept, i.e. the local maximum is at ({{{0}}},{{{1/16}}}).


If you actually need to prove that the local extrema is at ({{{0}}},{{{1/16}}}), you will have to take the first derivative of the function and set it equal to zero to find the point.  Trying to render the quotient rule on this system is a horror, so I won't do it here.  Write back if you want to see it.